Hook Charge (CR 4)



A wall of polearms is arrayed, points out, at the back of the room, separated by a deep chasm.

Type: magical; Perception DC 28; Disable Device DC 28

Trigger proximity; Reset none

Effect

The target is pulled into the polearms. Hook Charge (+5 vs. touch AC or target  that is within 30′ is pulled into the polearms as if he was charging, taking 6d6 damage from the polearms. The hook charge pulls the target over the chasm)

Categories: CR4, Pathfinder | Tags: | Leave a comment

Post navigation

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

Blog at WordPress.com.

%d bloggers like this: