Meditation Incense (CR 7)

Incense burns in a small alcove.

Type: magical; Perception DC 31; Disable Device DC 31

Trigger proximity; Reset none


The incense causes those in its presence to become filled with a sense of tranquility. Incense (DC 24 Will Save or targets that commit violence take 3d6 nonlethal damage during each round they commit violence. Targets may use Combat Expertise, fight defensively or take the total defense action without penalty. This effect lasts for 11 rounds); multiple targets (all targets within 60′)

Categories: CR7, Pathfinder | Tags: | Leave a comment

Post navigation

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

Blog at

%d bloggers like this: