Thin Air (CR 4)



A small breeze blows through the area.

Type: mechanical; Perception DC 22; Disable Device DC 22

Trigger proximity; Reset none

Effect

When the trap is triggered, air is pumped out of the area, causing the atmosphere to thin. Thin Air(Whenever a target takes a move action, a combat action, or otherwise physical action, he must make a DC 18 Fortitude Save or become fatigued. If already fatigued, the target becomes exhausted, and if already exhausted, they become unconscious for 1 hour, waking up exhausted unless they were moved from the area); multiple targets (all targets in enclosed space)

Categories: CR4, Pathfinder | Tags: | Leave a comment

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