Cornmeal Spill (CR 1/2)



The hallway slopes steeply downward.

Type: mechanical; Perception DC 18; Disable Device DC 17

Trigger location; Reset none

Effect

A bag of cornmeal leaked down this hallway. Cornmeal (DC 16 Acrobatics check when making a move action or target falls prone and slides 10′ downhill)

Categories: CR0.5, Pathfinder | Tags: | Leave a comment

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