Loose Wall (CR 3)

The brick wall looks like it is about to collapse. It could be run right through.

Type: mechanical; Perception DC 21; Disable Device DC 21

Trigger touch; Reset none


A character can easily get a running start and run through the wall (DC 14 CMB check). However, several of the bricks have little sharp bits protruding from them. Loose Wall (+8 melee attack for 1d6 damage + 1 bleed damage)

Categories: CR3, Pathfinder | Tags: | Leave a comment

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