Puddles and Hot Oil (CR 2)

This hot room is filled with puddles on the floor.

Type: mechanical; Perception DC 16; Disable Device DC 16

Trigger location; Reset none


Some of the puddles are water, and some are hot oil. The oil is easy enough to avoid, as it requires a DC 10 Acrobatics check. However, if a puddle of water is stepped in (which requires a DC 17 Acrobatics check when avoiding oil, and must be stated) the water splashes into the oil. Hot Oil (3d6 fire damage, DC 17 Reflex Save for half damage); multiple targets (all targets within 5′)

Categories: CR2, Pathfinder | Tags: | Leave a comment

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