Suffocating Crawlway (CR 4)

A small crawl tunnel extends to the south.

Type: mechanical; Perception DC 23; Disable Device DC 22

Trigger location; Reset Repair


When a target gets about 10′ in, he triggers the trap, which causes the tunnel sides to inflate. Crawlway (+16 vs. CMD or target is pinned, and after 1d4 rounds, must make a DC 26 Fortitude save each round or begin suffocating. The target can attempt to move by making a DC 26 CMD check, or they can attack the bladder, which has hardness 5 and 15 hitpoints.)

Categories: CR4, Pathfinder | Tags: | Leave a comment

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