Partially Collapsed Tunnel (CR 3)

The tunnel is partially collapsed, and is supported by a few thick timbers.

Type: mechanical; Perception DC 18; Disable Device DC 21

Trigger touch; Reset none


The timbers fall over when disturbed. Timbers (DC 18 Acrobatics check to get by timber, otherwise, the tunnel collapses, causing 4d6 damage, DC 18 Reflex save for half damage); multiple targets (all targets within 30′)

Categories: CR3, Pathfinder | Tags: | Leave a comment

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