Sideways Guillotine (CR 6)

The entry open up into what looks to be a small study.

Type: mechanical; Perception DC 24; Disable Device DC 21

Trigger location; Reset Repair


When a target walks through the entryway, a very thin, rigid metal door slides shut, very quickly. Guillotine (+16 melee attack for 4d6 damage plus 2d8 bleed damage)

Categories: CR6, Pathfinder | Tags: | Leave a comment

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