Dungeon Glitch (CR 6)



The floor and walls in front of you seem to flicker in and out, showing what is behind them.

Type: magical; Perception DC 30; Disable Device DC 30

Trigger proximity; Reset none

Effect

The walls and floor flicker, causing the target to fall through the opening. The walls and floor them become solid again. Glitch (DC 22 Reflex Save or fall through floor, taking 2d6 damage, and target is teleported to a random spot in dungeon up to 500 yards away)

Categories: CR6, Pathfinder | Tags: | Leave a comment

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