Seasick Mirror (CR 1)

A large mirror is at the far end of the room.

Type: mechanical; Perception DC 19; Disable Device DC 19

Trigger proximity; Reset repair


The mirror begins to move around, causing nausea. Mirror (DC 14 Fortitude save or target is nauseated for 1d4+1 rounds); Multiple targets (all targets in LOS)

Categories: CR1, Pathfinder | Tags: | Leave a comment

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