Firearm Detector (CR 3)

A sign outside advises the party to not bring weapons into the building.

Type: magical; Perception DC 27; Disable Device DC 27

Trigger proximity; Reset 1 hour


Anyone who passes the threshold who is carrying a firearm has that firearm suddenly discharge, loaded or not. Detector (DC 18 Will save or firearm discharges, causing the bearer to be flat-footed until the start of his next turn)

Categories: CR3, Pathfinder | Tags: | Leave a comment

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