Twice Falling Rock (CR 6)



A large rock falls from above.

Type: magical; Perception DC 30; Disable Device DC 30

Trigger proximity; Reset none

Effect

When the rock hits the floor, it is teleported back above the target to fall again. Rock (DC 22 Reflex Save or take 4d6 damage and become knocked prone; then, another DC 22 Reflex Save or take 4d6 damage and become knocked prone and pinned, requiring a DC 22 Escape Artist or Strength check to escape)

Categories: CR6, Pathfinder | Tags: | Leave a comment

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