Patterned Rolling Pin (CR 6)

The tiles have several small raised carvings on them.

Type: mechanical; Perception DC 22; Disable Device DC 22

Trigger proximity; Reset repair


One of the tiles in the middle sets off the trap, causing a giant rolling pin to roll across the room, imprinting the carvings into the party. Rolling Pin (DC 22 Reflex Save or take 4d6 damage and 1d4 Cha damage); multiple targets (all targets within 30′ in a 10′ line)

Categories: CR6, Pathfinder | Tags: | Leave a comment

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