Sweeper Hallway (CR 6)

The hallway is long and covered in ice. Several brooms have been placed along the side wall. A few discs of stone start to slowly slide at you from behind.

Type: mechanical; Perception DC 24; Disable Device DC 22

Trigger proximity; Reset none


2d4 rocks slide out from behind, separated by one round each. They must slide all the way to the other side, which can be accomplished by using the brooms to sweep in front of the stones. The stones move 5′ per round, or 10′ if being swept. They will stop if there is no sweeping done for 3 consecutive rounds, when they explode. Stone Discs (6d6 piercing damage, DC 22 Reflex Save for half damage); multiple targets (all targets within 30′)

Categories: CR6, Pathfinder | Tags: | Leave a comment

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