Breaking Door (CR 2)



A stout wooden door is locked.

Type: magical; Perception DC 26; Disable Device DC 26

Trigger touch; Reset none

Effect

The door is locked (DC 25 Disable Device) and stuck (DC 25 Break check). Breaking Door (DC 16 Fortitude Save or object used to break door gains broken condition, including armor)

Categories: CR2, Pathfinder | Tags: | Leave a comment

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