Acid Sprinklers (CR 2)

There are several holes in the floor.

Type: mechanical; Perception DC 19; Disable Device DC 19

Trigger location; Reset none


Several of the tiles are on posts that depress into the floor when stepped on. This motion causes the acid underneath to spray out of the holes. Acid (3d6 acid damage, DC 19 Reflex Save for half); multiple targets (all targets in room)

Categories: CR2, Pathfinder | Tags: | Leave a comment

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