Shadow Pits (CR 1/2)

The lighting in here creates several spots of deep shadow.

Type: mechanical; Perception DC 18; Disable Device DC 17

Trigger location; Reset automatic


There are several 3’x3’x10′ pits throughout the room. Due to the shadows, they are hard to see. Carrying a light source that is torchlight or more grants a +5 perception bonus. Pit (DC 18 Reflex Save or fall, taking 1d6 damage)

Categories: CR0.5, Pathfinder | Tags: | Leave a comment

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