Potion Lab (CR 6)

Several potion bottles are arrayed on the table of this high-ceilinged alchemical lab.

Type: magical; Perception DC 30; Disable Device DC 30

Trigger touch; Reset none


If any of the potions are opened, a geyser of boiling water bursts forth from the bottle. Geyser (DC 22 Reflex save or take 3d6 fire damage, plus be thrown 40 feet into the air, taking an additional 4d6 damage and landing prone in a random adjacent sqaure, a successful save negates the falling, halves the fire damage and pushed the target into an adjacent sqaure, and also does 1d6 fire damage to everyone within 20′)

Categories: CR6, Pathfinder | Tags: | Leave a comment

Post navigation

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

Blog at WordPress.com.

%d bloggers like this: