Spinning Hatch (CR 6)

A hatch, with a circular wheel is in the floor of this small closet.

Type: mechanical; Perception DC 24; Disable Device DC 23

Trigger touch; Reset repair


If the wheel is turned, clamps fire, securing the hands as the wheel spins very quickly, spinning the target while dragging him against the walls. The very walls that have sprung spikes. Spinning Hatch (DC 26 Reflex save or become entangled with wheel, DC 26 Escape Artist or CMB to escape, and take 3d6+3 damage per round for 1d4 rounds until wheel stops spinning)

Categories: CR6, Pathfinder | Tags: | Leave a comment

Post navigation

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Blog at WordPress.com.

%d bloggers like this: