Spinning Hatch (CR 6)



A hatch, with a circular wheel is in the floor of this small closet.

Type: mechanical; Perception DC 24; Disable Device DC 23

Trigger touch; Reset repair

Effect

If the wheel is turned, clamps fire, securing the hands as the wheel spins very quickly, spinning the target while dragging him against the walls. The very walls that have sprung spikes. Spinning Hatch (DC 26 Reflex save or become entangled with wheel, DC 26 Escape Artist or CMB to escape, and take 3d6+3 damage per round for 1d4 rounds until wheel stops spinning)

Categories: CR6, Pathfinder | Tags: | Leave a comment

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