Blast Manacles (CR 2)

Chains are attached to this side of the closed door.

Type: magical; Perception DC 26; Disable Device DC 26

Trigger touch; Reset none


The door is stuck and requires a DC 23 Strength check to pull open. Using the chains grants a +2 circumstance bonus. However, the chains will grapple the target. Blast Manacles (DC 16 Reflex Save or target is pinned by chains, only able to move in a 5′ area. Unless disabled, removing the chains via a DC 25 Escape Artist or Strength check causes them to explode, dealing 1d6 damage)

Categories: CR2, Pathfinder | Tags: | Leave a comment

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