Spark Drawer (CR 1)

A chest of drawers is at the back of the room.

Type: magical; Perception DC 25; Disable Device DC 25

Trigger touch; Reset none


If the door is opened, a random, fine object on the target sparks and catches fire. Spark (Fine or smaller item catches fire as if lit by flint and steel, but ignites instantly. Magical items get a DC 10 Fortitude save)

Categories: CR1, Pathfinder | Tags: | Leave a comment

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