Air Cannon (CR 5)



A narrow, but deep pit blocks the way.

Type: mechanical; Perception DC 19; Disable Device DC 19

Trigger location; Reset repair

Effect

The pit is 5 feet across, and can be cleared with a DC 5 Jump check. It is very deep, though – 100 feet and covered in spikes. However, when a target jumps, an air cannon is activated in the ceiling. Air Cannon (Increased Jump DC by 15, failure causes target to fall into pit, taking 10d6 + 5d3 damage)

Categories: CR5, Pathfinder | Tags: | Leave a comment

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