Plate Glass (CR 2)



A small crevasse looks like it could be easily jumped.

Type: mechanical; Perception DC 23; Disable Device DC 19

Trigger location; Reset none

Effect

Halfway across the crevasse, a very clean plate glass window is installed. Window (DC 18 CMB check. If successful, glass shatters, causing 1d6 damage + 1 bleed damage, otherwise, target falls, taking 4d6 damage)

Categories: CR2, Pathfinder | Tags: | Leave a comment

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