Shielded (CR 6)

A sturdy door is in front of you.

Type: magical; Perception DC 30; Disable Device 30

Trigger touch; Reset None


The first target through the door becomes magically connected to the room inside. While in that room, he shares damage taken by anyone in the room, reducing their damage by half and taking it himself. Shielded (DC 22 Will save or target takes half of all damage dealt while in room for 9 rounds)

Categories: CR6, Pathfinder | Tags: | Leave a comment

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