Ever Locking Door (CR 2)

The door ahead is locked.

Type: magical; Perception DC 26; Disable Device 26

Trigger touch; Reset Auto


The door is locked (DC 25 Disable Device). Once unlocked, it remains unlocked for 1 turn, but the target forgets that they unlocked it. Ever Locking Door (DC 16 Will save or target forgets they unlocked the door)

Categories: CR2, Pathfinder | Tags: | Leave a comment

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