Fatigue Door (CR 1)



A worn wooden door leads to the next room.

Type: magical; Perception DC 25; Disable Device 25

Trigger touch; Reset None

Effect

Once a target touches the door, he becomes fatigued. Fatigue Door (DC 10 Fortitude save or become fatigued for 1d4 rounds)

Categories: CR1, Pathfinder | Tags: | Leave a comment

Post navigation

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

w

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Blog at WordPress.com.

%d bloggers like this: