Qualm Before the Storm (CR 3)

A painting of a ship at sea is at the end of the hall.

Type: magical; Perception DC 27; Disable Device 27

Trigger proximity; Reset 1 day


When a target gets within 10′ of the painting, it animates. The calm sea becomes a raging one, tossing the ship about. Qualm (DC 18 Will save or take -10 on all ability, skill and concentration checks for 3 minutes, or until 1 round is spent doing nothing)

Categories: CR3, Pathfinder | Tags: | Leave a comment

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