Poisoned Crenellations (CR 10)



Crenellations top this 20′ high stone wall.

Type: mechanical; Perception DC 28; Disable Device 19

Trigger touch; Reset repair

Effect

The crenellations have had a poison applied to them in such a way that if a PC latches onto them with a grappling hook, poison begins to run down the hook and down the rope or chain at the rate of 10′ per round. Poison (DC 20 Fort Save or lose 1d6 Str per round for 6 rounds, 2 Saves needed to cure)

Categories: CR10, Pathfinder | Tags: | Leave a comment

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