Portal Pits (CR 6)



The hallway is long and narrow.

Type: magical; Perception DC 30; Disable Device 30

Trigger location; Reset None

Effect

At some point down the corridor, small pits appear in the ground. When stepped upon, a portal appears on the side of the wall, causing the foot going through to kick another PC. Pits (DC 24 Reflex Save or a random party member takes 1d6 points of damage)

Categories: CR6, Pathfinder | Tags: | Leave a comment

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