Trompe-l’œil Pit (CR 1)

The wooden floor in this hallway is worn and discolored in places.

Type: mechanical; Perception DC 16; Disable Device 16

Trigger location; Reset Auto


Halfway down the hall there is a 10’x10’x20′ pit. It has been cleverly painted to blend in to the floor if approached from this side, making it hard to see. Pit (DC 18 Reflex save or fall into pit, taking 2d6 damage)

Categories: CR1, Pathfinder | Tags: | Leave a comment

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