Portcullis Gears (CR 10)



Huge gears are at the end of the hall.

Type: mechanical; Perception DC 24; Disable Device 33

Trigger location; Reset Repair

Effect

The huge gears at the end of the hall are for the tower sized portcullis at the entrance to the castle. However, when activated, several more large supporting gears pop out in the hall. Gears (DC 28 Reflex Save or take 10d6 damage and become stuck in a gear, taking 5d6 damage per round. It requires a DC 25 Escape Artist or 28 CMD to escape the gears); multiple targets (all targets in hallway)

Categories: CR10, Pathfinder | Tags: | Leave a comment

Post navigation

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

Blog at WordPress.com.

%d bloggers like this: