Several wires run perpendicular to the doors across the room. |
Type: mechanical; Perception DC 31; Disable Device 33 Trigger touch; Reset None |
Effect |
The glass ceiling is held into place by several crystal hooks. If a wire is struck, it makes a sound. The vibrations cause some of the hooks to breaks, and the ceiling falls. The wires require a DC 18 Acrobatics check to maneuver through. If they are cut, it causes them to emit sound. Falling Ceiling (10d6 damage, DC 22 Reflex Save for half damage); multiple targets (all targets in room) |