Piano Room (CR 11)

Several wires run perpendicular to the doors across the room. 

Type: mechanical; Perception DC 31; Disable Device 33

Trigger touch; Reset None


The glass ceiling is held into place by several crystal hooks. If a wire is struck, it makes a sound. The vibrations cause some of the hooks to breaks, and the ceiling falls. The wires require a DC 18 Acrobatics check to maneuver through. If they are cut, it causes them to emit sound. Falling Ceiling (10d6 damage, DC 22 Reflex Save for half damage); multiple targets (all targets in room)

Categories: CR11, Pathfinder | Tags: | Leave a comment

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