Wildfire (CR 10)

Thick smoke hangs in the air, sting the eyes and lungs. In the distance, a wall of flame rapidly approaches.

Type: mechahical; Perception DC 5; Disable Device –

Trigger location; Reset None


A d100 * 5 foot wall of fire moves 1d10 * 5 feet per round in a single direction. Characters caught in the fire take 10d6 fire damage per round for 1d4+1 rounds, after which they will take 1d6 fire damage for 1d10 rounds.

Categories: CR10, Pathfinder | Tags: | Leave a comment

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