Treasure Cap

Here is another installment of exTRAPaganza, our Thursday over-the-top trap series. 

I was thinking of some of the traps from Grimtooth’s which were simple and straightforward, but obviously absurd. So we have this…

The characters walk into a room with a large, single-piece stone floor. It also happens to be absolutely covered in all kinds of treasure – coins, jewels, armor, weapons, etc. However, there is volcanic pressure pushing on the floor below. The treasure was set on the floor as an “offering” that also happens to have enough weight to hold it down. Should the characters remove too much treasure, it will explode in a massive volcanic eruption, atomizing everything in a 1000′ radius. It’s up to the GM to determine exactly how much treasure is “too much”.

Categories: 4E, exTRAPaganza, Generic, Pathfinder | Tags: , , , , | 1 Comment

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