Nightmare


Here is another installment of exTRAPaganza, our Thursday over-the-top trap series. 

I was doing some drow related traps for adventure-a-week, and was thinking of how to use drow sleepy poison. I think this is a good use.

The characters enter a room with several bas-relief spiders on the wall. Each one shoots a drow sleepy dart at the party that also delivers a nightmare-like spell.

Interaction

 PFRPG:

D&D 4e:

Detect Trap Trigger

 

 

Very Hard Perception check.

same as PFRPG

Poison Dart

 

 

Very Hard Reflex Save or take 1d6 points of damage plus secondary attack. Secondary attack is Very Hard Fortitude Save or fall asleep for 2d4 rounds.

Very High Bonus Attack vs. Reflex or take 1d6 points of damage and secondary attack. Secondary Attack: Very High Bonus Attack vs. Fortitude or fall asleep for 2d4 rounds.

Nightmare

 

 

If asleep, Very High Will save or suffer 1d10 * APL damage, 1d6 Wisdom damage, become fatigued and lose all arcane spells for 24 hours.

If asleep, Very High Attack Bonus vs. Will or suffer 1d10 * APL damage, 1d6 Wisdom damage and lose all healing surges and all daily powers for 24 hours.

Categories: 4E, exTRAPaganza, Generic, Pathfinder | Tags: , , , , | Leave a comment

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